Final Fantasy 14's long base game story will be shortened to he

  • Final Fantasy 14: Developers of Shadowbringers are ready to discuss the latest extensions to the upcoming Patch 5.1. They revealed there that there are plans to adjust the central scene of A Realm Reborn and make it more compact.

    The news revealed in the latest episode "live producer broadcast," and Final Fantasy 14 director Yoshida Naoki live broadcast to answer questions. One question is whether the level synchronization feature in the 5.0 subtasks will add to 4.x and older subtasks.

    Yoshida declared that unfortunately, the labor instructed to add level synchronization to past tasks could be too high, and resources used for new games + features. However, Yoshida also said that the development team is "working difficult to adjust the primary scene of A Realm Reborn to restore more compact."

    It is welcome news for those who want to enter the Final Fantasy 14. Although A Realm Reborn's main scene task laid the foundation for the entire game, fans still need to spend FFXIV Gil to get things faster. But long-term fans can often identify areas where stories may become more active.

    The development team is still discussing several features, including new logo actions that can make Eureka alone or more comfortable to play, rules for the use of Final Fantasy 14 Gil, and Feo Ul creeps.

    You can read the full translation question and answer in the letter from the producer on the Square Enix forum. Also check out our Final Fantasy 14: Shadowbringers review, which we praise is one of the best Final Fantasy games in the series.