Path of Exile update 1.34 is mainly to fix and improve the exi

  • POE Update 1.34 has been launched. It is a medium-sized patch that is mainly targeted at various bug fixes, Atlas improvements, Metamorph improvements, and more. Most notably, they fixed a bug that prevented them from gathering sulfites in areas above level 83. You can now download this patch on PC, PlayStation 4 and Xbox One.

    Path of Exile is a role-playing game that follows the "free play" mode. In the game, we must choose between character categories, and then use this role to upgrade the game to defeat the boss to get rewards, while facing the tribal game underground Enemies in the city Below you will find a complete list of Path of Exile update 1.34 patch notes.

    Console-specific changes
        Added the "Observation Stone" category to the market.
        Fixed a bug that could cause a black screen when launching the client.
        Fixed a client crash that could occur when using a sextant.
        Fixed a client crash that could occur when interacting with Observation Stone.

    Atlas improvements:

        Fixed an issue that displayed incorrect Atlas task information after migrating roles.
        Fixed a bug where influence items may not drop from monsters in maps suffering from Atlas Conquerors.
        Fixed a bug that sometimes didn't properly complete the "Conditional Defeat Conqueror" challenge condition.
        Fixed a bug the place that the conqueror on the Atlas leader could well be retargeted after being mocked.
        Added new lore targets to conquerors inside the Atlas Boss area.

    Deformation improvements:

        Added new vendor formula for Metamorph organs. Any three organs are usually given to receive random organs completely different from the organs provided, and given POE Currency or random rewards.
        Fixed a bug in Path of Exile that caused Metamorph bosses to don't freeze.
        Adjusted some transformation skills, including Sage's Storm, Shavronne and Brutus Hover Slams, tentacle miscreation projectile skills, tracking mortar skills, burning and harsh ground creation skills, and several others. Overall, these can cause less damage or perhaps be easier to avoid.
        Fixed rare cases when deformed organs were missing after clearing the region.
        Fixed a bug where players could sometimes go mad a vat in Tarn Labs.
        Fixed some call methods of Tane being released at the wrong time.

    Other fixes and improvements:

        Added 3D art to the unique body armor of the Ivory Tower.
        Fixed a bug where Awakening on Burst would increase the cooldown of supported skills.
        Fixed an issue that affected POE Items level mods incorrectly snapshotting.
        Fixed a bug where the "volatile death" limit was not implemented in some cases.
        Fixed more cases where multiple Vaal Side areas might spawn in one area.
        Fixed a bug in Path of Exile that prevented sulfite from gathering in areas above level 83.
        Fixed an issue where project filter settings were not saved when using languages ‚Äč‚Äčother than English.